True or not?īut anyway, I just agree to disagree on this minor point, and look forward to finishing the game at some point. I gave examples of collectables you can only get in curators cut. You are describing it like the shared story is not curators cut, which is true for the invited player, and I assume it will be the case for the person who is invited with a friend pass. When you play a shared story, you are playing the curators cut if you are the host, the other invited player will be on the theatrical cut. The issue reports, feedback and suggestions we receive from players continue to be extremely useful and valuable to us, so we thank you all for your contributions and support so far. Please do not hesitate to reach out in the comments if having any questions about the above, or any lingering issues to report or feedback you wish to share. Should any issues persist after the patch, please report these to us via the Bandai Namco support portal: Pre-download for Curator's Cut and Friend’s Pass for The Devil in Me - coming soon!Īs well as various other fixes and adjustments according to player feedback.Improved optimisation of game performance.Fixes for general multiplayer stability issues.Please be aware that there may be some variance in this download size dependent upon the game version you currently have installed, as well as - if playing on a console - the specific system type you are using. The estimated download size for this patch for The Devil in Me on each platform is as follows: Please find more information on this below. I'm here to announce that version 1.06 for The Devil in Me is now available on all platforms, as of 09:00 UTC yesterday, February 14th.
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